The first major update to "Aeterius: Contact Wars" has just been submitted to Apple for review.
Notable improvements and bug fixes:
- updated the profiles selection and management interface for improving usability
- fixed a bug causing crashes when triggering the same special ability multiple times over the same arena
- updated game logic to allow missions selection only after completing the 3rd arena in the current zone
- redesigned buttons in the level scene's overlays for easier tapping
- tweaked a few levels for better difficulty balancing
- updated cocos2d (the games framework used in this game) to latest version for general performance/stability improvements